Configuration
# CONFIGRATIONS
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Config.Framework = "auto"
-- Determines which framework to use: auto, esx, or qb
Config.Fahrenheit = false
-- it is true it will use Fahrenheit, if false it will use degrees.
Config.TestCommand = "spawn" -- false or command_name
--If you want to use a command to open the spawn menu during the test phase, fill in here
Config.DeadLastPosition = true
-- if it's dead, it can only continue at the last location.-- █▀ █▀█ ▄▀█ █░█░█ █▄░█ █▀ ▄▀█ █▀█ █▀▀ ▄▀█
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Config.SpawnMenu = {
[1] = {
label = "Pillbox Hospital",
--What will appear as the name on the menu
coord = vector4(293.14, -604.37, 43.32, 56.06),
-- Where will the character spawn
dec = "Pillbox Hill Medical Center, a key hospital in Los Santos, provides advanced healthcare services. It’s a hub for treating injuries, emergencies, and supporting the city’s residents.",
-- what will it say in the description?
img = "./img/hospital.png", -- url or file
-- What will be the image on the menu?
nearby = {
[1] = "fa-solid fa-shirt", -- https://fontawesome.com/v6/search?o=r&m=free
[2] = "fa-solid fa-capsules", -- https://fontawesome.com/v6/search?o=r&m=free
[3] = "fa-solid fa-basket-shopping", -- https://fontawesome.com/v6/search?o=r&m=free
}
-- This may sound a bit complicated, but the logic is very good.
-- Where it wants to spawn, the player can see if there are things like markets and garages!
-- You can add any emoji you want from fontawesome.
},
-- etc.
}FUNCTIONS
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